Mar 21, 09:33, Post Feb 22, 13:56, Post Just trying to figure out what the best fighters are to build for carriers or station defense and the like. © Valve Corporation. by blackphoenixx » Thu, 7. Out of system i have seen weird things. I've found that only giving ships missile weapons seems to bug out their max range calculations, leading to them ramming into enemy ships/stations before they even considering locking/shooting. Using carrier type AI. Are beams still the only options for AI ships and turret because of their aiming? FOr heavy fighter i'd go Chimera hehe. by abisha1980 » Mon, 15. by mr.WHO » Mon, 15. Mar 21, 18:12, Post Apr 20, 11:27, Post Apr 20, 13:35, Post Apr 20, 12:48, Post 6.0 compatibility. Re: Best defense turrets against fighters? Feb 22, 14:46, Post Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Mar 21, 08:07, Post They are the most reliable and also good against M-size ships. Mar 21, 10:29. Copyright © 2023 Black Tree Gaming Ltd. All rights reserved. (As a note, I've found the Frag. How to Start the Yaki Plot:https://www.reddit.com/r/X4Foundations/comments/ojjzvl/how_to_start_the_yaki_plot/0:00 Intro1:48 Argon3:33 Paranid5:15 Teladi6:32 Split9:14 Terran11:14 Alliance of the Word12:02 Yaki12:57 Fly Safe! Teladi heavy fighter is still great in x4. It's fastest, so how is it heavy? When the target is far-away but is itself not qualified as a warp destination, carrier will then attempt to warp S fighters to any large objects near that target. X4 Foundations: Is the AI Nerfed Versus the Player? - YouTube Apr 20, 12:03, Post Español - Latinoamérica (Spanish - Latin America). Mar 21, 08:08, Post by Sandalpocalypse » Mon, 6. Same goes for plasma, decent stats till you realize that it's firing two projectiles each time, meaning it's doing double the damage you think it is. Closed Captions available.https://store.steampowered.com/app/392160/X4_Foundations/X4: Foundations is the latest title in the popular X series of space simulation / sandbox games, played as action games from a first-person perspective in a living breathing universe, with TRADE FIGHT BUILD THINK as the common tag-line. Install hundreds of mods with the click of a button. Unlike the poster above I had wonderful experience with the Carrier and Fighter AI. by chew-ie » Mon, 6. I'm deciding what fighters to equip on to my carriers for both IS and OOS fleet battles. Hundreds of stations, and thousands of ships, trade goods among themselves. by _JD_ » Mon, 6. It consists of a huge universe, simulated from the bottom up. Every player decision can dramatically change the future of the game universe. 1vs1 dogfights or 50 or 500 ? Carrier deploys fighters directly to large target by teleportation. Best destroyer(s) to deal with K and I? - egosoft.com Privacy Policy. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. by ballti » Mon, 6. Best in-zone anti-fighter weapon type for L and M turrets? :: X4 ... Buzzards have high hull and shields whereas Eclipse has one more weapon hardpoint. I love Blast mortars for small. And I think you need to make Yaki friendly (isn't it story locked or smth?). First time they brought me down to 30% hull. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Allow friendly and neutral warp destinations. by _JD_ » Mon, 6. I like a combination of L Beam + M Bolt. Is AI tracking fixed? by KextV8 » Mon, 7. Even the Xenon were included, the N ship fighter. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Prices change based on supply and demand; resources are mined and processed in several stages. Before I continue any further, I should mention that my current save I am playing is on the public_beta branch of the game (5.10 Hotfix 2) so everything I write here is based upon that version of the game. Apr 20, 12:35, Post Mar 21, 15:17, Post i always mix my turrets. I rather the Raptor but that is a different matter. bomb launcher is a good fit). by _JD_ » Tue, 7. Prices change based on supply and demand; resources are mined and processed in several stages. All trademarks are property of their respective owners in the US and other countries. by abisha1980 » Mon, 6. ↳   X4: Foundations - Scripts and Modding, ↳   X³: Farnham's Legacy - Scripts and Modding, ↳   X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, ↳   X³: Terran Conflict / Albion Prelude - Scripts and Modding, ↳   X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support, ↳   X4: Foundations - Technische Unterstützung, ↳   X4: Foundations - Scripts und Modding, ↳   X³: Farnham's Legacy - Scripts und Modding, ↳   X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Unterstützung, ↳   X³: Terran Conflict / Albion Prelude - Scripts und Modding, ↳   X³: Reunion, X²: Die Bedrohung, X-T und X-BTF - Technische Unterstützung, ↳   X²: Die Bedrohung - Scripts und Modding, ↳   Script et Modding pour X4: Foundations, ↳   Script e Modding per la Trilogia di X, ↳   Supporto Tecnico per la Trilogia di X, ↳   Multiverse Team Seasons - Public Beta, ↳   X4: Foundations - Public Beta Feedback. by _JD_ » Mon, 6. Ships in attack group and defense group (when automatically sent out by carrier as attack support) can benefit from warp. © Valve Corporation. I ask whats is best little fighter, not heavy. Locating and warping far away small mass is challenging, thus the Fighter Projector can only warp rescue one fighter at a time. by goduranus » Mon, 6. Using carrier type AI :: X4: Foundations General Discussions Apr 22, 11:16, Post : r/X4Foundations by OrranVoriel What is the best fighter to mass produce? o7Closed Captions available.https://store.steampowered.com/app/392160/X4_Foundations/X4: Foundations is the latest title in the popular X series of space simulation / sandbox games, played as action games from a first-person perspective in a living breathing universe, with TRADE FIGHT BUILD THINK as the common tag-line. Apr 20, 12:44, Post The only drawback is that it's unique afaik, but that's again perfectly fits for personal fighter. by taztaz502 » Mon, 15. Its early hits tend to get fighters to concentrate on you sooner and so not on the (perhaps vulnerable) asset you are currently trying to protect. You will also find additional information from developers here. by ff8ff8 » Mon, 6. AI don't check the type of weapon and don't choose the right option of attack due to owned weapon. It seems that without a long-range weapon, the pilots of the bombers will begin the launch process at the max range of whatever alternate weapon they have on board. Also love how it looks in action: For medium turrets pulse turrets are the best against S-size fighters because of the fast velocity, combined with dpm. I'll first have to clear the whole damn Xenon fleet with shipyards and wharfs. Feb 22, 14:05, Post Ok, fair enough then :) thank you all for the help and advice, you guys rock! Apr 22, 15:56, Post This forum is the ideal place for all discussion relating to X4. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Español - Latinoamérica (Spanish - Latin America). Improve the dialog system. Just an observation from OOS last night. by geldonyetich » Mon, 15. Some really crappy equipped fighters i thought dead for sure many times are surviving like forever , that´s why i am tracking this discussion so closely because i am really interested in your experiences beeing OOS especially 3vs3 5vs5 , that´s the numbers i always struggle to find good layouts that can survive in both cases. Apr 20, 12:17, Post Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus. Change carrier's behavior when launching assault against big and slow targets. "Only" 2 guns but also 2 shields fast and agile... Moreya. For AI carrier, only work for direct S subordinates of the carrier. #1 Lapo Apr 7, 2021 @ 2:21am For my carriers and aux ships I had good results with 20 Novas with shard emitters and 20 Eclipses with 2 plasma + 2 bolts. Mar 21, 02:27, Post Overwhelming them helps. Best defense turrets against fighters? - egosoft.com Morrowind May Modathon and Skywind Gameplay Preview. All trademarks are property of their respective owners in the US and other countries. In a prior game, once I had a Wharf I just churned out Eclipse Fighters. (Used on Katana). Flak. discussion on weapons can get a bit complicated after COH when discussion Terran stuff because of the segregated economy, as a player we might want all our ships with Argon Flak but if you invested first into Terran logistics and shipbuilding then your lacking the parts for ARG turrets <,<. by pitkanen17 » Thu, 7. I had an escort mission once where the freighter chucked out a couple of Mk2 laser turrets when some fighters showed up and those not only cut down the fighters, they distracted them from the freighter, too. A fighter should already be docked on its commander carrier to be able to warp. I've discovered a few things that has really changed my viewpoint on fleets and combat in X4, and has resulted in me appreciating the AI a lot more than I used to - I am now using fighters and bombers rather than capital ships to destroy both ships and stations. Require Fighter Projector. This economy is linked directly to the simulation of major conflicts in a universe with dynamically-acting factions. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual and our Scan this QR code to download the app now. Bomb Launchers to be the best alt weapon for a torpedo bomber - excellent range, and it's actually great at subsystem destruction when your bombers run out of ammo). They comfortably deal with up to twice their number in khaak without losses and have good killing speed. by Alan Phipps » Mon, 7. In 4.0 what is currently the best anti-S and M fighter option for L and M turrets? by csaba » Mon, 6. For more information, please see our Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If you don't want to mix stuff I'd say go for ARG capitals (a pack of 3 + 1 Colossus will do nicely), as a second choice Split Carrier + 2 Rattlesnakes should dish out enough damage to survive the K. Ks simply outclass destroyers. I personally just tend to stick to pulse turrets all round with the exception of front facing turrets on a destroyer set to attack target, and large station turrets, in which case I use plasma. by razor202 » Tue, 7. You will also find additional information from developers here. Perseus Vanguard with shard batteries in wings of three (two set to attack with commander on the third which is assigned to intercept) are what i use almost exclusively. Some with Pulse Lasers for anti-fighter work - very effective in groups - and others with Plasma that. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This economy is linked directly to the simulation of major conflicts in a universe with dynamically-acting factions. For my carriers and aux ships I had good results with 20 Novas with shard emitters and 20 Eclipses with 2 plasma + 2 bolts. Use right click menu to issue "Warp Retrieve" order. How I use Bombers and Fighters : r/X4Foundations - Reddit Apr 22, 10:54, Post Apr 20, 15:33, Powered by phpBB® Forum Software © phpBB Limited. I equiped my Raptor with Argon's weapons, shields and engines and. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Best Fighters IS and OOS :: X4: Foundations General Discussions 6.95K subscribers Subscribe 6.6K views 1 year ago #x4foundations When trying to make a "which fighter is best" video, I instead found that ships inherently performed better when controlled by. The powerful open-source mod manager from Nexus Mods. - I'd suggest 6 Rattlesnakes would've taken all three down, but still with losses, I imagine. The more external docks, the more fighters can be warped at a time. Apr 22, 17:54, Powered by phpBB® Forum Software © phpBB Limited. Frigate's aren't carriers despite having docks and the AI doesn't treat them as carriers. Argon M flak is best against S and M ships by a landslide. May 08, 22:05 Re: Best destroyer (s) to deal with K and I? It consists of a huge universe, simulated from the bottom up. But from what I’m understanding since the frigate isn’t actually a carrier, that they cannot use intercept because they’re just docked and not being “launch ready”. Best in-zone anti-fighter weapon type for L and M turrets? Reddit, Inc. © 2023. :). It is a bit anoying to manually setup the Eclipses weapons but there is no way to assign them when you make them. Fighters in air will fly to target. Added new function to warp rescue fighters in emergent situations. Mar 21, 19:15, Post Carrier Warp at X4: Foundations Nexus - Mods and community flak are really effective but they have a super short range. This forum is the ideal place for all discussion relating to X4. Moreya or Chimera, depends on what you care the most. https://www.dropbox.com/s/spjlxymslb341 ... 1.jpg?dl=0, https://www.dropbox.com/s/583zh0wou7lqc ... 1.jpg?dl=0, https://www.dropbox.com/s/n7z3rl0o4pa8w ... 1.jpg?dl=0, I have lost some fighters to Terran turrets. And mostly mk1. X4 Manual: And barrage for terran smalls. This group can burn down pretty much anything, from fighters to Battleships. 1/2 of the fun is playing around and seeing what works for you. Minor bug fixes and tweaks. Ship trying to flee will signal carrier commander for SOS warp support. The Rattlesnake lost all of it's shield and most of the hull, the Raptor was completely ignored by the Xenon and did not loose any shield at all. Btw how well does your captains use those lasertowers? It sometimes can hit from 10km range a fly what i personally beeing a max 2 star pilot can´t manage but othertimes it misses every shot, so.. the most important thing for me is when having like ten fighters in such a skirmish seeing them survive, i don´t care if it takes them ten minutes longer as long as it doesn´t create new costs for me or the hassle to replace some patrol fighters every half an hour. Apr 20, 11:43, Post What do you think about combination 2x mason stream 2x photon barrage. This X4 Foundations guide will go over all currently available fighters and heavy fighters and compare them against each other to help to determine which is best for you. According to this, I think if the Raptor's shield is replaced by the Teladi one and use some of the PHQ research works to strengthen the hull and the shield, it may be possible to destroy the I in 1VS1 battle. Apr 20, 12:31, Post Best performance for the cost and what not. They are the most reliable and also good against M-size ships. by Immortallion 873 » Mon, 7. I like making a mix of those... ↳   X4: Foundations - Scripts and Modding, ↳   X³: Farnham's Legacy - Scripts and Modding, ↳   X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, ↳   X³: Terran Conflict / Albion Prelude - Scripts and Modding, ↳   X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support, ↳   X4: Foundations - Technische Unterstützung, ↳   X4: Foundations - Scripts und Modding, ↳   X³: Farnham's Legacy - Scripts und Modding, ↳   X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Unterstützung, ↳   X³: Terran Conflict / Albion Prelude - Scripts und Modding, ↳   X³: Reunion, X²: Die Bedrohung, X-T und X-BTF - Technische Unterstützung, ↳   X²: Die Bedrohung - Scripts und Modding, ↳   Script et Modding pour X4: Foundations, ↳   Script e Modding per la Trilogia di X, ↳   Supporto Tecnico per la Trilogia di X, ↳   Multiverse Team Seasons - Public Beta, ↳   X4: Foundations - Public Beta Feedback.