Fixed an issue where Apples was missing summit dialogue. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed a glitched water tile at Blue Moon Vineyard. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. 개요 2. Seasons Partners | Ridgeside Village Wiki | Fandom Download "Summit Reborn", then download V1.0.10. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Fixed an issue where Lance was missing movie theater dialogue if married to the player. This was the cause of a tree blowing up into 1000 sap. Changed how SVE NPCs are loaded into festivals. Fixed an issue where SVE host player questlines didn't reflect for farmhands. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Changed Apophis' monster design and behavior. Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods. Fixed several miscellaneous syntax errors. Added "StrongerMonsters" as a configurable option (default = false). Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Fixed an issue where players couldn't access Willy's barrel. Changed the lighting in the desert railway. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Adjusted the Aurora Vineyard quest completion requirement. Got rid of the static trees on IF2R by the farm cave and plateau. -Crop phases didn't display correctly in Pelican Town. Stardew Valley 中文维基 Fixed an issue where the ??? Removed all yellow brick tiles in front of Robin's house. Added backend stuff in preparation for the new NPCs. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. *Increased Winter Star Rose sale price (175g > 200g). Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Stardew Valley Expanded - Francais: Stardew Valley Expanded - French (Framework Mod) Permet de dessiner des couches supplémentaires sur les cartes. Some of these letters arrive in the mail after specific events are seen. Added Victor and Sophia to the intervention events. Must be at 8 hearts. Some events are random encounters or contain big secrets. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Fixed many i18n string and schedule typos. Remastered Calico Desert. IF2R and SVE now both have their seperate packs and will activate accordingly. Fixed the flounder, midnight carp, and rice icons. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). Fixed many gift taste data entries for objects added by Json Assets. *Slightly increased "Hard Monster" configuration damage for the following mobs: Serpent, Magma Sprite, False Magma Cap, Putrid Ghost, Blue Squid, Metal Head, Skeleton, Frosty Jelly, Dust Spirit, and Green Slime. Changed a couple locational dialogues that weren't "SDV enough" due to requests. https://www.patreon.com/StardewValleyExpanded. *Buffed all dwarf weapons and the galaxy hammer. Added Scarlett as a fully fledged NPC. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Armed with hand-me-down tools and a few coins, you set out to begin your new life. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Added a new festival: 'Community Day'. Grammar and style checked Grandpa's Shed questline. Added a new marriage schedule for Sophia. Added back the content folder with the town.xnb. Decreased iridium ore spawns at the Iridium Quarry. Removed all Octopath Traveler music from SVE to avoid copyright claims. Revamped Sophia's schedules and events to be compatible with the new world changes. *Increased Thistle sale price (80g > 120g). This was requested due to numerous lag issues players were experiencing. Shearwater Bridge no longer needs to be overwritten. 호감도 관리가 불가능한 NPC 2.1.2. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. This config will change Sophia's portrait art to look more older. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. This recolor is available in the "Recolor Compatibility" download. This is for preparation of the official SDV 1.4 release. Removed the backwoods shortcut. Perfect for players who experience lag with mist effects or who don't want the effects displayed. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Fixed an issue where players clipped into the Wizard's bed. Added small graphical changes to a couple SVE monsters. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Jace's shop at ??? Added map patching. 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). Stardew Valley Expanded - THAI - Nexus Mods Fixed an issue where Lance's summer spouse area had a spriting error. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Players can use their scythe/sword to remove glitched grass. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. Increased forage spawns at Junimo Woods (10 > 20). On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Buffed a certain "hidden" forage location. Added a new event for Jas. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Due to Karmylla's absence, I have merged her mod into SVE until she returns. Puppyfish and Butterfish can now only be caught at shearwater bridge. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Added roof windows to Grandpa's Shed upon restoration. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed an issue where the '?' Fixed an issue where parts of the mountain mist effects were patched out by other mods. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Nerfed the Rapier's maximum damage and critical rate. Fixed an issue where players couldn't interact with several trash cans in town. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed an issue where there were several unpassable grass tiles at Morris' property. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5). 5 Quests 6 Notes 7 History Gifting Bundles Rainbow Shell is not used in any Bundles . Fixed an issue where the snatcher worm had a high spawn rate. Bundles will require more resources, and in some cases, different resources. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Added a blank event load for the vanilla secret woods map for better compatibility with other mods. Added multiple different dialogues for them that depend on player progression. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Added kittyfish information on the SVE Nexus descriptions page. Made many dialogue changes in these two events. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Removed a couple static trees on the Mountain map due to requests. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Fixed SMAPI reporting missing sprite spring aquarium data. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded Vietnamese update 1.14.18, Stardew Valley Expanded - German (aktuell), Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. * Fixed an issue where the mountain shortcut bridge was cut off. (I have now started full development on the new characters). Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Fixed an issue where players got stuck during Sandy's 5 heart event. Designed a new graphic and added a section for the new SVE fish, detailing all information. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Examples being Grandpa's Shed and Enchanted Grove unlocks. Grampleton Fields has been removed and added to an optional download. Increased monster seed drop rates at the Highlands. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. I forgot to put the event triggers back!). Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Disabled Marlon's 1 heart event. Fixed several typos and miscellaneous map tiling errors. Você herdou a antiga fazenda de seu avô no Vale do Orvalho. Static trees no longer obstruct player view. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Adjusted Gunther's reward to players for donating 60 artifacts. It is available for download at ModDrop under the Download/See all versions dropdown menu. These characters have limited schedules and dialogue. Fixed an issue where Marlon displayed incorrect frames during his special order event. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Redesigned the Aurora Vineyard interior and Clint's house interior. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Added a fence replacement for the default fences, matching the static fences throughout the valley. Added compatibility for the official Stardew Valley 1.5 update. Added Victor, Olivia, Sophia, and Claire to the intervention events. The most recent update of Custom NPC Fixes is required for Susan to function correctly. (I made a Twitter account! Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. Gave Lance a birthday, but it's hidden on the calendar unless married. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Changed several tiles/furnitures in the Jenkins' Residence. Made Highland Mushroom mobs blue during the winter season instead of grey. Added 14 heart events for Sophia, Olivia, and Victor. Changed how Dusty is loaded into the game. ==STARDEW VALLEY EXPANDED 1.11 PATCH NOTES==. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? The desert is now compatible with the extended minecarts mod. Fixed a water shader bug on at the stairs at ???. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Resampled and increased the volume of "FirstSlashTheme" by 100%. Morrowind May Modathon and Skywind Gameplay Preview. They've been replaced with new end dialogue for involved characters. 's house when patched. Fixed an issue where players couldn't dig up artifacts at the old community garden. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. Fixed an issue where SVE mail in the collections menu displayed "???" Grammar and style checked Claire's and Martin's dialogue. Harvey's "afraid" 10 heart event fork froze the game. Players can now interact with these trees. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Her mod requirement has been removed. *Removed broken machinery text near Aurora Vineyard. Fixed a hard crash with Abigail's 14 heart event. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed the ambient sound effects in Morris' event when it was raining. if players took the Joja route. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Players clipped into the IF2R farm cave when entering it. Added ??? Recolored snowy objects (SVE tilesheets) to reflect accurate vanilla colors during winter. Victor's schedule has been changed. This will prevent some installation issues many players are experiencing. *Slightly increased Highland Monster damage. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Added a new cat statue sold at the Calico Desert Club. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). !!!NOTICE!!! Reduced the size of the desert railway map. Fixed many various typos in location messages and dialogue. SVE objects are added as completion requirements. (These fixes fill you with determination). Fixed a glitched tree on the Flower Festival map. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Victor no longer confronts the player if they're dating Olivia when dating him. The SVE custom tilesheet has been expanded with new furniture. 1 Help Wanted Quests 1.1 Achievements 1.2 Types 2 List of Story Quests 3 List of Quest Items 4 List of Special Orders 5 List of Mr. Qi's Special Orders 6 Trivia 7 Bugs 8 History Help Wanted Quests Example of a randomly generated Help Wanted quest Players on the Android platform couldn't move in the farm cave and greenhouse. Fixed an issue where Scarlett's icon on the world map was cut off. 10-16-2020: Added shadows to the pet water bowl on IF2R. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. The HMTGF statue can now be found in Pelican Town. Added portraits to several location messages, such as when the player pets Dusty. Edited the eastern side of the mountain. Puppyfish gave invisible lumber from their fish pond. The SVE world map now has accurate and precise NPC/player tracking in custom locations! Do Not Sell or Share My Personal Information. Fixed an exploit where selling Joja Berry Machines netted massive profits. Sandy would ask what the weather was like in Stardew Valley, while visiting Stardew Valley. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Fixed an issue where players had trouble triggering Lance's 10 heart event. Some are hidden, but not all. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Fixed weapon names being displayed as numbers. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Players can now use the 'RemoveFencesFromBackyard', 'RemovePetHouseFromBackyard', and 'RemoveFlowerbedFromBackyard' configurations if using the sandbox layout. Fixed a bug where players couldn’t catch the founder fish. Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. event in the Wizard's Tower. Karmylla's Immersive Maps has been moved back to her page and is now a required download. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? I'm looking into making it compatible. There were little "green pixels" to the right of the petbowl. Made several changes to Kent's mature 10 heart event dialogue. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Victor now mentions players as father/mother if married to Olivia. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Default = "false". The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). You’ve inherited your grandfather’s old farm plot in Stardew Valley. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Fixed an issue where SVE fish roe didn't properly display correct colors. * Fixed an issue where the original mines entrance configuration was glitched. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Fixed an issue where Scarlett prevented players from attaining perfection. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. This will be removed in SMAPI 3.0. Dusty will now bark at the player when petting him (Dusty deserves all the pets). Fixed an issue where not all SVE shadows were disabled if configured to. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Pierre has received a new event, taking place in Pelican Town during fall. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Added Winter Star festival dialogue for Morris. Fixed an issue where players could obtain multiple golden keys. Stardew Valley Expanded remains true to the lore. ^. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. Fixed an issue where Sophia's 14 heart event had a script error. Updated the event guide. Player responses are now direct and reduced in size to match vanilla questions. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Some of these dialogues change as players befriend them. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. Fixed an issue where SVE fish only produced roe in fish ponds. Added a "Harder Bundles" configuration (default = "false"). Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Added new forage areas and types to several maps. Added a unique letter design to the player's invitation in Claire's 14 heart event. ??? Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. The world map will reflect these configurations. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Rasmodius has received a new event, taking place in his tower. Poor Leo. Removed the configuration files from the SVE download, which overwrote players configurations when updating. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=146990, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. Increased forage spawns at the western part of the Cindersap Forest by 25%. Fixed an issue where some SVE events were missing music.